Alpha v0.2.2 - Lighting Update!


Patch notes:

  • Dynamic lighting! Light casters such as fire now actually cast light.
  • Locator centre now hides on use to better see placement of smaller items.
  • Prop placement setting -> Perpendicular is now split into 2 different modes (Y and Z) for more usability.
  • Scalable VFX.
  • Set Minimum Map size to 5x3x5.
  • Table and Abyss (The under side of the map) size and placement adjustments.
  • Talking animation is now on loop.

Bug Fixes:

  • NavMesh rebake on Undo & Redo
  • Uniform Weapon start rotation so weapons don't attach backwards
  • Some Prop fixes
  • Stopped the ability to save maps with the same name as existing maps and overwriting them
  • Stopped the ability to make maps with a size of 0

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